hi and welcome to my quick guide of the
quests fairytales part 1 growing pains
the quest requirements are lost city and
nature spirit and a stat requirements
are that there are none for the iris
needs are a drum and staff cosmic
amulets Spade and second tears as well
as three random items out of a list of
31 which we will know in the middle of
this quest for the recommended items are
between one and two stimuli potions as
well as some weight reducing gear and at
the very end of this quest we will need
to fight a comet 111 boss which is
easily flinch able so either bring some
food and armor or if you have 43 prayer
bring along one prayer potion but you do
not need to bring your own weapon
because this is provided during the
quest for teleports we will need to go
to five random gang members which are
the ABCs which protect your farm patches
in this guide I will be running to two
of them and I will be teleporting to
three of them for teleports I will be
using one chronicle charge the art own
cloak and ring of wealth to the failed
or park then what is also helpful are
two teleports to Draenor one two failed
or one to the ground exchange to buy the
three random items and if they do not
buy or they are untreatable
then some teleports around the game to
get them yourself as well as one
teleportation method to the nature altar
I will be using the shades of Morton
minigame teleport and if you haven't
completed that quest yet you can also
just buy a sail graveyard teleport
tablet and then also one teleportation
method to genres
I will be using once again a Draenor
teleport but Lumbridge is probably just
as fast so where does all this quest is
here at the small market of Draenor
let's talk to Martin the master farmer
the guy with the farming cape and select
option two and then one twice
after we have spoken to him we already
need to teleport to the five random gang
members
the first two are pretty nearby just to
go a little bit west and south of the
felt or farm patch or the allotment
patch they'll find a tree spirit patch
let's go to that gnome or the NPC that
protects the trees patch frizzy talked
to him and this will be one out of five
completed select option one
next let's go north to the fell door
herb and allotment patch let's start to
a stand over there and that will be
number two complete it
esslyn option one
next after Esalen we are pretty close to
the Draenor manner so let's run over
there because we will need to grab the
skull which is located there in the
middle of this quest we will need to
have a skull which is buried there so
let's grab it right now to save some
time
so once you're here at the drainer Manor
let's go around it I will need to go
north on the northern side just west of
the gallows you'll find a grave stand on
it then dick pitchers paid and you will
see that you will get a drainer skull
once you have this let's go to the three
next gang members doesn't matter which
order you do that so I'm going to go to
the Kendra in monstery real quick
there should be a monk right the torille
select option one next one Chronicle
and on the other side of the Warriors
guilt no champions guilt
there is another Bush patch let's talk
to this dude
option one and therefore the last one I
will be using my ring of love to
teleport to Feld or park and Infeld
apart there's a treat patch that stuck
to head scale option 1 and this will be
the last one
after this conversation is over
let's use our first out of two and ruin
our teleports Ellis return to Martin to
tell what the final gang member has told
you all right Martin select option two
after this conversation is over let's
run southeast LS rent two salaries to
design rochette in the language swamp
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you
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all right just ease of the mysterious
ruins going to the water altar let's go
to various and then just run south to go
to fairy godfather who is located just
next to shelter to come at 70 slayer
master let's talk to fairy godfather and
select often to the guy wearing a black
suit after this conversation is over
we will need to go to the Zen Ridge bank
which is located west of this plain just
north of the bank you will find an
alcove which is the hospital of fair
enough
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so here all the way in the northwestern
corner of Zander is let's go to this
small alcove II cave room let's talk to
fair enough
and there's keepers in the space bar
until she gives you the symptoms notes
after she has given you that we will
need to go to falador all right
conversations over let's go to falador
and let's go west exit west by climbing
over the small rocks if you don't have
level 5 agility then go around go to the
make over image and then just run north
because here we will need to go a little
bit southwest to the dark wizards tower
climb this tower to the third floor
there you should find Zander let's try
to talk to him that's the wrong dude
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once the Xander has taken it the symptom
notes and conversation is over we will
need to go to Port Sarim kind of between
Port Sarim
and the air altar there are a couple of
elemental wizards we will need to go to
those NPCs
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so just north of Port Sarim between Port
Sarim
and the air alter let's talk to
magnolias the guy dressed in black
and select option two after this
conversation is over he will ask you to
bring a secretary as well as a trainer
skull since you already have them oh the
conversation just continues all right
after he has taken a drainer skull go to
your quest lock of this quest to check
which three random items you will need
to bring to the nature spirits these
three items are pretty easy to get
integrand exchange there is where I will
be going next if you have some kind of
straight restriction go to this video's
description and there I have put the
list of all the 31 items as well as a
method to get them
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and just need a snappy super compost and
a crust gemstone super compost
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Snapdragon
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oh wow
I'll just up on the first one
didn't even need to buy 20 right these
are my three items once you have your
three items let's go to the nature
spirits I will be using the shades of
Morton minigame teleports if you don't
have access to this minigame teleport
then either use your echo file or use a
self grave your teleport and just simply
run south now be careful in mauritania
there are a lot of guests so if one or
multiple of your random items are edible
be sure to bring some food or a to
Riddick pouch to protect them to protect
them from being rotten by the attack of
the guests that would be quite annoying
in my opinion
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Oh what will that's alright let's cross
the bridge or jam the bridge let's enter
the grotto equip our caves became let's
let's talk to the nature spirit and this
will start a very short animation or
cutscene of him enchanting your
secretary and this will be your Apple to
defeat the boss which we will be doing
right now so let's go to generous and
prepare to fight the car at 111
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you
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so since I've arrived in genres I'm
going to the bank the weapon is the
Mexican tears that is the only way to
damage the boss and for the rest you can
bring whatever you want since I don't
have 43 prayer I will be bringing along
some armor as well as a food for my
armor it just gonna be melee that should
be good enough yep pretty good for the
rest is just gonna be some and the rest
of the infantry is just gonna be some
food now apparently you can't really
bring potions as the magic secateurs
damage is apparently based on your
farming level but even if it is level
one this weapon doesn't really hit that
much so once you think you are prepared
let's also bring along your stamina
potion dose and let's go to the cosmic
altar if you don't know where it is just
go a bit further east you'll see the
wheat field from there go south pass the
fairy ring and just keep running south
until you hit the cosmic altar
if you're 66 agility pass the first
shortcut if you have like I don't know
44 pass and second one but since I
really know that that I cannot pass
either of them I will need to run all
the way around
once you've reached the mysterious roots
of the cosmic altar let's go a bit west
and you'll find on your mini-map
something Brown squeezed through a gap
through the wall yes gatekeeper he will
wish you good luck and let's follow this
dungeon there's no need to worry about
the baby tank foots attacking you they
are an aggressive just follow this
dungeon until you see a t-junction this
t-junction going to be our flinch spots
or say spot to stand on this style right
here just on the western side of this
t-junction and this is our finishable
safe spot so let's go north if you take
the western path attack tanglefoot and
let's go stand on our say spot just one
tile southeast of this path and this
will be our safe spot attack it once
wait until the health bar is down
attack again and do this until it has
been defeated but since I have brought
food and armor I hope I should be okay
by the way the max hit of tanglefoot
is 11
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you
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all right after this long and gruesome
battle let's pick up the Queen's
secateurs and let's return to the fairy
godfather so let's go back into where
you came from
and you should know where the fairy
godfathers located next to shell
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alright once you've returned to the
fairy godfather let's talk to him to
complete our quest Aang congratulations
you've now completed fairy tales part 1
growing pains you were awarded with two
points 3504 makes me to que attack at 1k
magic speed as well as access to magic
secateurs and while you're harvesting
crops while the magic sectors are
equipped you get an 10% increase in crop
harvests and with the completion of
fairy tales part 1 you've now completed
the quest requirement for fairy tales
part 2 and with this quest you unlock
fairer rings but you can ignore the
statue farmers because you unlock fairy
rings permanently on your account
without having the need for these stat
requirements so let's go teleport to
Draenor and start fairy tales part 2