hi i'm style i stream final fantasy 14
on twitch
from chill content to end game reading
i'd had to get many questions from new
players who have been curious about 14
for the longest time
so i decided to make this guide
sometimes the game gets really
overwhelming for a new player so
hopefully this helps
this guide is mainly for new players who
want to know more about the basics of
the game
i can't go through every single detail
but it does cover questions that have
been asked
all the time and basic tips that i
personally feel will be very helpful for
a newcomer
but before we begin you might be
wondering what is a sprout
so a sprout is a nickname given to
newcomers in 14 because you have a spot
icon next to your name
whether you have played a mmorpg in the
past or not this guide will definitely
save you some time in figuring out many
aspects that the game will subtly hint
or never tell you especially if you tend
to skip tutorials and
dialogues like myself
before i begin 14 has a trial version
that is completely free to play until
level 60
patch 3.56 which includes everything in
the base game
around reborn and the expansion heaven
sword
[Music]
so what closet job should i play
many players tend to get worried about
what job they should start out with
since in some mmorpgs certain jobs are
deemed unviable in the game
my answer to that will be play whatever
that interests you
fortunately for us you can change jobs
at any time
after completing a certain amount of
class quests if you're worried about
completing quest solo
or reading an endgame you'll be happy to
know that every job
is viable there is a meta like in every
game
but generally it is only important in
high level gameplay where you want to
maximize your damage
when it comes to simply clearing content
and playing the game it really doesn't
matter
final fantasy xiv is built on the holy
trinity which means that
there are three main roles tank healer
and dps after choosing a class and going
through the game
you'll be able to obtain a soul crystal
which unlocks an upgraded version of
your class
also known as jobs this requires the
completion of your level 30 class quest
and the main scenario requests
self management if you are unsure of
what to play
decide which role you are interested in
and branch out from there
note that certain classes will be
unavailable unless you have access to
the expansions
stormblood or shadowbringers purchasing
the starter edition will include both
the base game and heavensword
purchasing shadowbringers will grant you
access to stormblood
and finally purchasing and walker will
grant you access to stormblood
and shadowbringers but only on the 23rd
of november
here is an introduction of the roles
jobs in the individual playstyle
the role of a tank is to lead the party
and make sure the boss is always on you
while mitigating damage and supporting
your party with certain abilities and
cooldowns to ensure survival
tanks are able to dish out decent damage
as well
in the dungeon setting tanks are
expected to lead the group and set the
pace at which the dungeon is done
in a raid setting tanks play one of the
two roles in the party
the main tank and the off tank main
tanks pull the boss and hold it until a
tank swap
off tanks support the main tank and the
party using their abilities
there are four tanks available in final
fantasy xiv
paladin warrior dark knight and gun
breaker
paladins start off as gladiators in oda
and wield the sword and shield
upon completing the class quest at level
30 paladin will be unlocked
paladins have excellent offensive
capabilities combined with strong
defensive and support tools
they are capable of healing in
emergencies shielding
buffing the defenses of the entire team
and even taking attacks for an
ally they have the unique ability to
block of their shields
their ultimate defensive skill is
hallowed ground
which nullifies all damage taken for 10
seconds
offensively paladins cycle between
physical attacks and holy magic
the physical attacks from paladins
recover mp
which can be spent to use powerful magic
attacks
warriors start off as marauders in limsa
luminta and real next
upon completing the class quest at level
30 warrior will be unlocked
warriors are simple but powerful tanks
with high burst potential
and strong sustaining capabilities
through self-healing
they have a buff which turns damage they
deal into a heal for themselves
and also a targeted ally warriors also
have the unique ability among tanks to
increase
the strength of incoming heals their
ultimate defensive skill
is home gang which prevents them from
dropping below 1 hp for 8 seconds
offensively warriors focus on building
resources for huge birth phases and
powerful attacks
[Music]
to unlock dark knight players must have
completed all quests up to before the
dawn
dark knight started level 30 in ishgard
and viewed a great sword
dark knights are tanks with both strong
personal defensive tools
and good offensive capabilities they
have a powerful self
shield and the magic mitigation ability
both of which have low cooldowns
if you're looking for a tank that can
take huge hits especially magical ones
and shrug them off look no further their
ultimate defensive ability is
living dead which makes them unkillable
for 10 seconds
but requires them to be healed to fall
in that time offensively
dark lights are based around managing
both their mp and gauge
both of which can be used for strong
bursts of damage
dark knights have more flexibility in
their rotations and can take advantage
of buffs granted by their allies well
to unlock gunbreaker players must have
access to the shadowbringers expansion
and have a combat class at level 60.
gunbreaker sat at level 60 in gridania
and view the gunblade
gun breakers are fast paced tanks with
strong offensive capabilities
while also having good defensive options
they build cartridges
through attacking which can be spent on
powerful combos and skills
they have lots of abilities to be used
in between skills so if you're looking
for a tank with an active playstyle
gun breakers should suit you well their
ultimate defensive ability
is super bowl light which reduces their
hp to 1
but makes them invulnerable for 8
seconds gun breakers
are fun fast paced tanks that put out
high damage and flow
nicely the role of healers is to keep
everyone alive by healing and mitigating
damage with shields
unlike certain mmos healers can dish out
decent damage and have
no issues playing solo there are two
types of healers
regen and shield regent healers are able
to use multiple skills to have healing
over time effects
also known as hot these skills heal for
more hp
and are more mp efficient overall
compared to regular healing skills
but require time for the heels to work
shield healers on the other hand
are preventative healers that shield and
protect the party from incoming damage
these shields are not related to the hp
pole
meaning with shields the player's
maximum hp is temporarily increased
shields generally heal for lesser and
cost more mp as compared to their hot
counterpart
however they are very useful in
situations where only by having a shield
where the players survive a high
damaging hit
currently these divisions are player
defined based on the kit of the healers
but when end walker releases healers
will be officially divided into pure
and barrier healers currently there are
three healers in the game
white mage scholar and astrologian
white mages start off as conjurers in
gridania and view the worn or cane with
no stat differences
upon completing the class quest at level
30 white mage will be unlocked
white mages are considered as regent
healers and have the highest raw healing
output of all three healers
overall they're good at reactive healing
and recovering from blunders
they are the easiest healer to pick up
with their straightforward offensive and
healing skills which can be supported
even further by consuming lilies from
the healing cage
however they do not provide as much
party utility as compared to the other
two healers
in end walker white mage will be
classified as a pure healer
scholars start off as arcanus in limsa
luminsa and viewed a book and are able
to summon pets
upon completing the class quest
forgotten but not gone at level 30
scholar will be unlocked additionally
arcanists can unlock the sumner job
after completing the class quest
austerities of flame
scholars though mainly known as shield
healers can also summon pets to aid them
these pets have access to skills that
provide their scholars with additional
healing and buffing options
scholars work well together with region
healers as scholars provide
damage boosting buffs and strong instant
heals while supporting regent healers
with pet healing and shields
in endwalker scholars will be classified
as barrier healers
to unlock astrologin players must have
completed all quests up to before the
dawn
astrologians started level 30 in ishgard
and view the star globe
astrologers have the choice of playing
as the regen or shield healer as they
have different stances that allow them
to switch between the roles
these can only be changed when the
player is not in combat thus it is
important to pick a stance that will
synergize well with the co-healer
the gameplay of astrologers revolves a
lot around using cards to buff the party
these cards can be used to buff the
damage of your party members as well as
unlock a party white damage buff
astrologer rewards the player immensely
when played efficiently
in endwalker astrologers will be
classified as pure healers
which means there will likely be a
change to the stances
mainly dps need to get up close and
personal with the boss to do damage
all melees will have to deal with
positionals which rely heavily on where
and how the boss is being tanked if you
want to know more about positionals
they will be covered in the combat tips
section later
in the video at the moment there are
four melee dps
monk chikun ninja and samurai
hmong started off as pugilists in oda
and built physicistic weapons such as
claws
knuckles etc upon completing the class
quest at level 30
monk will be unlocked monk is a high
personal damage output drop at the price
of its strict
placements and positionals at max level
the play style is focused on various
stances and forms
monks have a passive that increases
their attack speed and damage
this speed increase makes monk one of
the fastest pace drops in the game
monk is due for a major rework in end
walker so the playstyle of the job may
change in the near future
dragoons start off as lancers and
gridania and via the spear
upon completing the class quest at level
30 dragoon will be unlocked
dragoons have a very strict rotation to
follow while focusing on their main
skill
jumps they pull good personal damage and
utility for the party
there are not too many positionals for
dragoons as well it is generally easy to
pick up and consider it as a pretty
straightforward job
ninjas thought of as rogues in limsa
lumensa and viewed daggers
upon completing the class quest at level
30 ninja will be unlocked
note that rogue is not available through
the initial character creation
and is only unlocked after completing a
level 10 class quest
if the class you've initially picked is
not in limsa lominsa
you will have to complete the level 15
main scenario quest that will bring you
around ayorzia
after doing so there will be a feature
quest in limcelominsa
opposite the fishing guilt ninjas bring
the highest utility to the party as they
are able to boost rate damage
significantly
similar to dragoons they do not have
many positionals but they deal damage in
short bursts
at max level their play style is focused
on mudras which is similar to seals that
cost different skills depending on the
combination
and managing various timers you can
summon the frog at higher levels so it's
basically naruto
to unlock samurai players must have
access to the stormblood expansion and
have a combat class at level 50.
samurai started level 50 in olda and
viewed a katana
samurais excel at personal damage output
but lack utility
they have a strict rotation and few
positionals to deal with
at max level their focus is to build
kenki to perform certain skills
and accumulate sin to cast abilities
it is important to note that those
abilities have a short crossbar
although there are only three such
abilities ranged dps attack from a
distance and provide buffs and
mitigations for the party
currently there are three physical
ranged dps
bart machinist and dancer
bards start off as archers in gridania
and view the bowl
upon completing the class quest at level
30 the bard will be unlocked
additionally the perform feature will
also be available
this can be unlocked by talking to
simkin in old guidance
bards are a damage over time also known
as dot
job that requires the player to keep up
certain songs buffs and dots that
provide sustainable damage while being
aware of other buffs that are used
across the raid
using various songs and skills bars are
able to increase the party's damage and
provide mitigation
to unlock machinists players must have
completed all quests up to before the
dawn
machine is start at level 30 in ishgar
and view the gun
machine is deal high damage in short
bursts and the player has to manage a
heat gauge
while being able to manipulate it
according to the fight and its damage
output
similar to bards they are able to
provide mitigation
however they lack the ability to
increase the party's damage
[Music]
to unlock dancer players must have
access to the shadow bringer's expansion
and have a combat class at level 60.
dancers start at level 60 in limsa
aluminta and view
chakrams dancers provide high damage
utility for the party but have a low
personal damage output
they focus primarily on their dances
managing an expert gauge
and obtaining procs known as four-fold
feathers
through the dances which plays like mini
ddr
they are able to provide buffs for the
party and an individual which will be
chosen as the dance partner although
dancers are a range job there are
instances where they are required to be
in melee range to inflict damage
as for casters there are three jobs
black mage
summoner and red mage black mages
start off as stomatarch in ulda and mute
the staff
upon completing the class quest at level
30 black mage will be unlocked
similar to samurais black mages deal a
significant amount of damage but lack
utility
this comes with a huge restriction and
movement due to its long cast bars
although it is made easier by certain
skills and the long cast bars can be
sped up by various buffs
black mages require optimization and
knowledge of the fight to perform at
their peak
summoners thought of as arcanus and
limsa lominsa viewed a book
and are able to summon pets upon
completing the class quest austerity is
a flame at level 30
some that will be unlocked additionally
arcanists can unlock the scholar job
after completing the class quest
forgotten but not gone
sumners deal damage by casting dots and
spells alongside their pets
their playstyle mainly revolves around
utilizing aether flow stacks by using
skills
entering various chances and managing
pets
as such they do damage in cycles
summoners are also able to resurrect
players in combat
to unlock red mage players must have
access to the stormblood expansion and
have a combat class at level 50.
red mages start at level 50 in oda and
build a rapier
red mages are unique casters as their
playstyle involves both casting
and melee attacks most of the time red
mages cuss spells to balance their black
and white mana
after reaching a certain amount they are
able to deal melee combos before going
back to the casting side of things
their playstyle is heavily reliant on
the concept of dual cost
which means upon casting any spell with
a crossbar the next spell is instant
red mages are able to heal and resurrect
players in combat
although healing is only done in
emergencies or during downtime in order
to gain the dual cost buff
frequently asked questions do race
daily and erosion calendar matter
no they do not although each race has
different stats
you're better off picking whichever you
want to places the difference is so
minimal deity has almost no impact on
gameplay as well
so feel free to pick whichever looks
good the original calendar is similar to
birthdays
so that doesn't mean anything either
should i play it on steam or pc honestly
it's totally up to you however if your
trial account is on steam
you can only register the full game via
sleep
this is because your account is locked
to steam and if you buy a pc
key you have to make an entirely new
account
this also applies to current and future
expansions
the good news about using steam is you
can use your steam wallet to pay for
mock station items and subscriptions
many players however tend to advise
against the steam version
due to discounts on the pc version and
some minor account issues
but like i said it's entirely up to you
if the game launches then all is good
which region data center or server
should i join
i so a quick crash course if you're
confused about
data centers and servers every region
has a certain amount of data centers to
choose from
and in each data center there will be a
good amount of
servers with the addition of world visit
you can visit other players who are in
the same data center as you
regardless of your server but there are
certain restrictions
however you cannot visit other players
from a different
data center there are plans for data
center travel
but that will be added at a later date
so
it depends on where you live if you live
in any
eu or jp region then it's pretty
straightforward
however if you're living anywhere else
like southeast asia
or australia etc then pick the one
closest to you
ping does matter in this game especially
if you plan to get into raiding
usually australians will pick either any
or jp region
and middle easterners will pick eu but
that depends if you can fit into the
time zones as well
an oceanic data center is planned for
sometime in early 2022.
if you have any friends playing the game
i would say just pick the same data
center and servers so you can play
together
if all of you are new or you're playing
solo
it depends on what you're interested in
there are also recommended servers if
you want to hang out with your fellow
country friends which i will start
listing below
for any data centers we have ether
primal
and crystal so if you're into
reading ether and primal might be what
you're looking for
in primal behemoth has many australian
and brazilian players
crystal data center is more on the
role-playing side of things
with that being said it doesn't mean
that you can't read
if you're on crystal it's just that
aether and primal are more rate focused
also for australians do take note of the
time zone difference before deciding
between any and jp data centers
especially for those planning to rate on
eu there are two data centers
known as chaos and light there is not
much difference between the two data
centers in terms of reading
instead people usually pick sovereigns
based on their language
from what my eu friends have told me
german players tend to go to shiva which
is in light
french players to mughal and russian
players to cerberus
both of which are located in chaos
lastly in jp we have three data centers
elemental gaia and mana if you're
reading this guide
or watching in this case you're probably
an english player
so always pick elemental the biggest
english server on elemental
is tonberry followed by kojada and well
generally as long as you're an elemental
there will be an english population
somewhere
language barriers do exist in jp servers
but eventually you'll be able to
understand the basics
you'll be glad to know that jp players
are mostly very patient and kind as long
as you don't do stupid things to make
them upset
so the tldrs number one choose whichever
region
is closest to you number two pick the
data center based on your priorities in
this game
and lastly for the server well
if you're not looking for one that
mostly speaks your first language
i guess you could just wing it if you
have friends consider following them
controller or keyboard mouse well
it's just a matter of preference
controller users can be as good as
keyboard users
a mouse makes it easier to navigate
things but that doesn't mean you will do
worse than the controller
so just use whichever you're comfortable
with
can i just use a level boost or a jump
pot or skip the story
yes you can you need to purchase it from
the mock station
and it is quite expensive generally i do
not recommend buying it if you are new
so you can familiarize yourself with the
game
if you still wish to go ahead with it it
is highly recommended to use both
level boost and story skip although you
have to do the latest expansion story
yourself the story skip includes
unlocking necessary aetherides and such
however anything not included in the
story
will not be unlocked including dungeons
trials
and raids begin our tips
you must do all the main story quests
also known as
msq newcomers tend to get sidetracked or
lost
like myself just make sure you're
completing every msq
to progress through the story as many
things in this game
are locked behind it these icons
indicate msq
so if you're not sure which quest to do
to continue your msq look for one of
these icons
there's also a main story guide in your
ui so you won't get lost
your first dungeon will be unlocked at
level 15 msq
there is a possibility that you might
get locked out of msq if your level is
too low
although this won't happen too often but
if it does
you can choose to do some side quests
these icons indicate
side quests these offer xp and help
expand on the lore but
you don't need to do them if you are
sick of side quests you can try doing
fates
however the best way to gain xp is to do
dungeons the downside is if you are a
dps
your qs will be so long that you may opt
for another option which i will talk
about later in the video
consider a completing feature quest
feature quests tend to unlock other
content ranging from dungeons
rates new jobs and skills it is highly
recommended to pick up these quests
maybe with the exception of new jobs
until you're at a higher level
since it will take up too much space in
your inventory
trust me i tried these icons indicate
feature quests
if you see one of these icons know that
doing this quest will unlock something
upon completion of the quest chain
complete your class quest every 5 levels
and do your hunting log
completing your class quest will give
you gear and sometimes new skills
it also unlocks the hunting log which
gives you more experience if you kill
whatever is stated in it
this is a good way to get experience in
your early levels
so be sure not to miss out on it however
jobs unlocked from expansions do not
have hunting logs available
do not attempt to grind mobs for
xp nope doesn't work that way don't even
try
unlocking guild test guildheads are
small dungeons that give decent xp at
low levels
especially during your first completion
guild leaves on the other hand
are solo instance versions of that with
more xp and potential bonus
however you are limited by the amount of
leaves you have on hand
which regenerates every 6 hours
these icons indicate guilt leaves to
unlock this feature
talk to the leaf quest provider in your
town's adventures guild to do one of the
following side quests
leaves of bent brunch if you're in
gridania leaves of swift perch if you're
in limsa lumensa
and leaves of horizon if you're in ulda
after completing that pick up and
complete the quest
simply the hest new guild heads will be
unlocked by completing a lower level
guild test
hall of the novus when you reach level
15
you will gain access to the hall of the
novice
the story will bring you there before
unlocking the first dungeon
you can talk to the smith to start the
training
there are several training exercises so
just complete all of them
these exercises will give you gear and a
brand new ring that gives 30
xp gain while you're under level 30.
this will be useful for leveling your
current and future jobs
eat food in dungeons and maybe outside
if you want
this is not really a huge thing but
eating food does net you an additional 3
xp it doesn't matter what it is and the
npcs along the way probably gave you a
lot of food
don't bother saving quests for what food
for a later date since
it is generally not very useful except
for the xp buff
complete your daily duty roulette for xp
duty roulette
also known as dr picks a random duty
that you have unlocked and gives
additional xp and rewards
it is split into multiple categories
such as leveling
trouse guildheads etc
this is one of the fastest way to gain
xp and
is highly encouraged to do it daily
however you can only get the additional
xp and rewards once
a day the daily reset is at 12 am japan
time
or you can just note the reward already
received at the bottom right
only item level and xp bonus gear
matters at lower levels
many new players tend to get concerned
over what gear they are wearing because
of the sub stats
fortunately you do not need to care
about all of that for now
just pick whichever has the highest item
level with the correct main stats
or the one that gives you an xp bonus
for example
the brand new ring is item level 30 and
gives 30
additional bonus while level 30 or under
so keep using it until the xp bonus
doesn't apply to you
low-level equipment especially
accessories can be shared around
thus it is important to pick the correct
means that
equipment will always show if it's
specifically for tanks
disciple of war or magic
naturally tanks will pick the gear meant
for them for accessories
pick those with the highest value on
vitality if any
otherwise strength as for a disciple of
war or magic
just make sure the correct mainstay is
on the equipment
don't bother hoarding miscellaneous
items
they are generally useless until you
start crafting and you might not even
use it
so just throw those items away or sell
it to npcs if you're really diligent
i hoarded a lot of things when i was a
new player and i can confirm that they
were
mostly useless set your languages in
duty finder
especially if you play in jp servers the
game will check the language your client
is using
this means that if you're using an
english client only the english option
will be checked
if you intend to play in a jp server
there is no way you'll be getting any
cues for a dungeon for at least a couple
of hours if you do not check that jp
language
but please do not be rude to the jp
players
unlocking palace of the dead and heaven
on high
for a future leveling palace of the dead
and heaven on high are quick dungeons
that give a decent amount of experience
this is extremely useful for dps since
dungeon cues are pretty long
since leveling in there is separated
from other content it is also a good way
to experience a job at a higher level so
you can see if you like the play style
of it
the downside of it is you are not able
to fully learn how your class works
because
everything dies so quickly hire a
retainer or two when you can
unfortunately not for the free trial
retainers are similar to banks where you
can keep your items and gill
in 14 we are able to hire two retainers
for free
however this feature is unavailable in
the free trial
you can hire them in the main town's
market area
be prepared to spend some time because
you can actually customize how your
retainer looks
and you have to think of a name for them
if you want
more than two you have to get them
through the mock station
try not to get too tempted by crafting
i know it's very enticing to try new
things
however as a new player crafting will
most likely eat up
all your guild before you know it if you
really do want to try something other
than combat
consider picking up gathering first it's
useful
since you can gather your own materials
when you start crafting in the future
and you can sell it on the market board
if you don't need it
glamour is the true end game glamour
allows the player to change the
appearance of your gear
basically you don't need to look stupid
while doing fetch quests and fighting
trees or something you can unlock
glamour by being level 15
and going to vesper bay in western
thenalin
there will be two feature quests if i
had a glamour
followed by absolutely glamorous the
story will bring you there a lot so
no need to worry about getting there on
your own manage your settings
movement hud layout and keybind this is
really up to preference and there is no
right or wrong in whatever you want to
do
it is also highly recommended that you
get this over and done with so you can
enjoy playing the game without feeling
frustrated
for movement settings this game has
standard and legacy type
it's kind of weird to explain it in
words
so it's best for you just to try it out
yourself you can adjust it by clicking
escape
character configuration click the first
red button on the left
which is control settings and you should
see movement settings
you can also make a bunch of changes to
fit your play style
next we're going to talk about hud
layout you can customize everything in
your layout from the position of your
hotbar
to the opacity of your mini map each
element you choose can be individually
customized to your preference by
clicking the cog wheel icon
for job gauges you can choose to switch
it to simple mode as well
again it is difficult to explain these
things in words since we all like
different things and it's best if you
just play around with it for a while
lastly you can change your keybinds as
you progress through the game and level
up you will start getting more skills
this is when you will realize that some
jobs actually require more keybinds and
hot bars
by going to escape keybinds you will be
able to change every keybind in the game
now let's move on to combat
tank tips as tanks it is your job to
lead the partying content
this may cause new players to have
something known as tank anxiety
as they are unsure of how to efficiently
pull mobs and establish
aggro over the party there are several
ways to pull
mobs but this is the one that i think is
the best number one
make sure your tank stands is activated
depending on your job you will be either
using iron will
defiance grit or royal guard step 2
use your ranged attack on nearest enemy
again
depending on your job your ranged attack
will be either shield lob
tomahawk unmanned or lightning shot
step 3 position yourself in the middle
of the group of enemies
let them come to you then use your aoe
attack
your aoe attack will either be total
eclipse
overpower unleash or demon slice
lastly move through the group of enemies
to face them away from your party
then continue using your aob attacks and
that's it
easy provoke how does it work
provoke which is obtained at level 15 is
an important skill that will be
extremely useful
in any setting when you use it it sets
the enmity of the target to the current
highest with the changes made in
shadowbringers
provoke will now put you on top of the
enemy's aggro list
while generating extra enmity more
information regarding enmity can be
found later in the video
cycle through your cooldowns cooldowns
are
abilities that increase your
survivability all
tanks have access to rampart reprisal
and arms length
each tank also has a job specific
mitigation which we will show on the
screen right
now as a fresh tank you will not have
many of these cooldowns to use but as
you level there will be more options
eventually you'll be confident enough to
mass pull mobs and cooldowns will be
essential
take some time to read through what each
cooldown does and try out different
things or ask around
healer tips should healers dps
as a healer your first job is to keep
the party alive
however damage in this game tends to
come in bursts leaving many moments
where you don't actually need to do much
healing
there isn't a need to constantly keep
every member of your party at full hp or
keep shields up on all players
during healing downtime it is advised
that you use your damage dealing skills
to help contribute to killing the
enemies faster
after all the best way to reduce damage
is to kill the enemy
with that being said don't feel
pressured to immediately start dpsing
although it is recommended to learn
while you're still a fresh healer
go at your own pace and be comfortable
with your toolkit first
lucid dreaming is this important yes
the role action lucid dreaming which is
obtained at level 24
gradually restores your mp over time mp
is kept at 10
000 for healers which makes it an
extremely limited resource
without lucid dreaming you will find
yourself running low
and soon dry it is highly recommended to
get into the habit of using lucid
dreaming on cooldown
asuna what can it be used on
the roll action asuna that is obtained
at level 20
removes a single detrimental effect from
a target
it is important to note that not all
debuffs can be removed back then you had
to play a guessing game to find out but
now
things are much easier to find out if a
debuff can be removed
simply check if there is a line above
the debuff if there is
this debuff can be removed by a tsuna
otherwise
tough luck you have to wait it out dps
tips
positionals for melee mainly rear and
flank
if you have been reading your tool tips
you would have noticed something called
flank or
rear these are positional bonuses which
deal more damage when used at a certain
position
flank is the size of the target and rear
is the back of the target
for example feng and claw does 340
potency normally
if you execute it on the target's flank
it used 380 potency instead
4d potency doesn't sound like much but
when everything adds up
it costs you a lot it is heavily
encouraged that you learn how to handle
positionals while you're still new
if you're still confused this picture
should make it easier
a quick note is if the circle is a full
circle
it means there are no positionals and
you do not need to perform them
lucid dreaming for casters is this
important
it depends on the job and situation
unlike healers who look to use it on
cooldown
summoners and red mages will want to use
it after costing raises
taking a raise or when their mp starts
to get lower from their rotation
black mages on the other hand looks to
never use lucid dreaming thanks to umbro
ice mp recovery
general tips always be costing your
skills
this is an extremely good habit to pick
up and they will definitely show in
high-end content
make sure you are always pressing or
clicking your skills instead of doing it
once every 5-10 seconds
this is the most crucial element for
improving your damage
remember to read your tool tips toll
tips are a description of your skills
always read your tool tips
yes some of them are extremely long but
you should have a rough understanding of
what it does
if you're still unsure ask a friend or
look it up in a guide
a few examples would be swift cost at
level 18
and true north and level 50. both skills
are under their respective role actions
which will be extremely important in
endgame content
i cannot emphasize this enough please
read your tool tips use your area of
effect
also known as aov skills at a certain
level
all jobs will get skills that do aoe
damage to multiple enemies
if you find yourself facing a large
group of enemies usually 3 or more
it is normally a damage increase to use
these aov skills instead of your single
target attacks
assign all role actions role actions
have to be manually equipped
they are no different from the normal
skills that you have except they do not
appear in your hotbar automatically
after completing a class quest or
leveling up
instead you have to go to the actions
menu to select them
just remember to put it on your hotbar
how to check your enmity or aggro there
are two ways you can check your enmity
also known as aggro
the first is on your enemy list and the
second is on your party list
for the enemy list you can see
indicators beside the enemies names
which come in four colors
they represent the amount of enmity you
have from the lowest to the highest in
this order
green yellow orange and red
the good part is you can see the enmity
on every enemy which is very useful in
dungeons
however this indicator is just a rough
estimate
which can be a little misleading for
example
it may seem like a tank has a solid
aggro lead on all the mobs
since the indicator is red but there
might be another player who is really
close to overtaking the elite
the red square only indicates that you
have an aggro lead but not by how much
for the party list you will see a or
numbers beside your job icon with the
highest being a
followed by 2 3 4 etc there is a bar
beside it that shows how much enmity you
have generated
this is extremely informative as you can
clearly tell how much you are head off
in aggro
the downside is that this only shows for
the targeted mob
when both of these tools are used side
by side it gives a clear picture of how
much enmity has been generated
do note that this is not a way to gauge
exactly how much
dps a player is doing it is mainly for
enmity and aggro purposes
if you made it to the end thank you for
watching my guide
you should probably try the expanded
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i hope this guide has helped you in some
way especially for those who didn't know
blue marker quests are called feature
quest you're welcome
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silver really
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you