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welcome to another guide aiming at
newcomers beginners return us or anyone
who's quite new to the healing
department or wants to hop over to
healing from another section I hope that
this guide can help you to start into
healing and turning yourself into the
strongest pillar your group can rely on
and like at it in the tanking for
beginners video let me summarise the
pros and cons of healing that you should
always be aware of that can change the
gaming experience you were used to as
tank or DPS significantly like our
tanking fellows duty finder queueing
times a way more comfortable and you
will face a way lower average waiting
time than on the DPS Department most of
the times the same thing applies to raid
fine aware most healers and tanks are
missing in certain groups so healers are
granted the nearly identical VIP status
than the tanking counterparts with the
lowest pool of possible jobs that are
bound to the healing role having three
jobs out of a total of 17 job selection
above that the prime advantage over
tanking jobs coming from a DPS
perspective for example you mostly have
to face the same general positionings
inside of rate encounters while you'll
need to take care of keeping a group
alive or being the protagonist to some
mechanics healers have nearly the same
positions like that DPS counterparts
personally I've read all agents gates
savage fights with my summoner first and
switching to the healer job wasn't that
difficult because I didn't have to
relearn most of the mechanics at least
from the positioning aspect but of
course the downside of this you still
have to keep others alive and could be
forced to correct other players mistakes
that a DPS or tanking job doesn't have
to at least not on the same level on the
other hand holding those reins of
responsibility can also mean that you're
able to become a game changer in certain
situations maybe the benediction thrown
on to a DPS that is making friends with
some a wheeze or the rescue pull
throughout the target party member to
dodge an a way by forcing him and of
course like healing is different than in
other MMOs you are able to weigh safety
against some impressive damage output as
well which of course should always be
done with caution
ok so far so good let us start with
something that I really think is
important if you want to take up the
healer journey namely taking care of a
user interface especially the party Hut
that in the back
case shouldn't be too far away from a
hot bar the reason for this with nearly
each beneficial spell or utility tool
you need a specific target and if you're
not using a fair amount of macros and
target selection help us my guesses are
that you target party members through
the use of the party hub which I do as
well if you're already using macros
target selection help us a mouse over
commands this may be the wrong video for
you anyways and as this topic can be a
tremendous improvement for healing
efforts already becoming necessary the
moment you're doing your first dungeon
asilah I highly recommend to check out
your user interface menu and configure
that heart to your personal desire to
establish a solid party member
accessibility in my case I'm sticking to
the default settings as I'm weighing the
optical design over my own play style
comfort most of the times for the sake
of video filming or streaming where
people are constantly praising my clean
interface so shouts out to may see again
who helped me significantly with this
topic ok if you manage to construct a
solid HUD layout with solid access to
all party members let's hop into a short
overview on the job selection while the
conjurer that turns into white mate at
level 30 is the first true healing drop
you can have access to the arcana's
already has access to an important
healing spell as well and each dungeon
until level 30 where it's healing
capabilities are truly unlocked can be
done with a single healing spell without
any hassle which of these jobs you
should favor check out their respective
5-minute guides to earn a solid overview
and their distinctive features the third
of the pack is the astrology which
requires you to have unlocked a certain
area and quest in the main scenario plot
and reach level 50 with your main job
above that you're thrown back to level
30 again while also having to deal with
one of the most difficult combat systems
in this game so only choose the
astrology if you're an MMO veteran and
want to dedicate your whole gaming
effort into healing and Duel Masters
check out the 5 minute or comprehensive
guide as well nonetheless let us start
with some basic knowledge about the
Final Fantasy healing the main
distinction to other jobs is the
management of MP that always is an
important factor you need to be aware of
all of your healing kit is split into
very MP expensive spells and some more
MP efficient spells and at the
some of those even require other
resources 10 MP like many Scala
astrology of global coolants for example
these can be used in the recast timer
that a spell like you or 2 or Helios
would cause the same applies to og CDs
and Lily heels of the white mate as well
so our conclusion here using these og
CDs and job gauge spells without MP cast
is the most efficient way to heal up
your party and while also relying to the
healing part of your heal partner in
eight or more player content this is
your best way to help MP management and
to expand your space for damaging or
protecting potential that directly leads
us to the thing I already mentioned
inside of my misconception video as rate
damaged tank Buster's and all harm that
your party can suffer from is scripted
in fan fantasy your whole party doesn't
need to be at 100% life which means if
there's no r8 damage or mechanic coming
up soon why not wait for your healing on
time effects fairy or cooldown of those
before-mentioned
efficient healing spells you don't need
to panic for topping up each party
member all the time move to patience and
trust your partner healer as well but
more to that later on low level ranges
it's not bad to keep your tank and party
to a solid HP value instead of risking
early wives demoralizing the whole party
on the other hand if you earn some
confidence and get used to the relation
of received and healed damn it you can
always switch to a good stone rune or
malefic spell to decrease the length of
the fight against a certain group
remember playing offensively can often
be the best way to prevent damage not
only in World of Warcraft arena how
these healing output vs. received damage
relations look in particular you need to
find out for yourself and for the job
you have chosen and like all other
topics this need some practice and you
need to find the balance for yourself
here and when you reach the point to
have a consistent health pool guarantee
too late on to your party there's no
reason to stand idle for waiting against
a certain damage to happen use the time
prepare some defensive utilise a healing
on time effect or shield make use of
some cards to both of the offensive of
your party or stick to damaging aspects
by yourself and like many people think
using your offensive spells will easily
drain your MP no time forget about that
it's just simply wrong
using rune royal stone or malefic or
your dots will actually help you in
regenerating MP simply from the fact
that you won't use those big 1k and
he spells like Helios cure 3 etc that in
fact will drain you MP in no time
so never spam those big MP drainers
mindlessly to prevent the smallest
amount of damage try to wait for
efficient toolkit if the encounter lets
you and stick to some damage in the
meantime especially in dungeons when
having access to powerful attacks like
Holi etc this can heavily reduce the
pressure on your tank due to the fact
that enemies are having less time to
crush his skull it's just a simple
thought if you manage to kill the enemy
pack in the time you are able to use the
efficient or bursty healing cooldowns
you won't be forced to use the expansive
heals that keep you off other
capabilities while casting them and
above that in extreme trial savage or
even ultimate content which are quite
some steps up from the casual duty
finder the mechanic is used that it's
called enrage these enrages will demand
your group to kill the boss or a certain
face of the boss in a specific period of
time requiring a solid DPS output and if
you can help your group in accomplishing
that fights are mostly getting easier
and won't limit your group to wait for
gear progression for your DPS members
another thing that is very special in
final fantasy is the feature of constant
resurrection which means when you are a
party member die you can be raised
unlimited times you're receiving a
deeper effect increasing your stats but
on the other hand can continue with
fighting and healing and those raising
capabilities are strictly limited to
healers seminars and red mages so if you
got your roll command swift cast ready
use it for resurrection spells to get
someone back into game especially on the
DPS department it actually is a DPS
advantage to raise a party member by
hard casting a resurrection spell due to
the fact that a weakened DPS will still
do more damage than ajita for example
but of course if you realize that a DPS
just wants to tank the floor on each a
Wii or mechanic you may want to wait for
Swift cast to come up again and replaces
missing DPS with your own damaging
efforts remember it's always about
balancing your resources and those of
your party where you as gila have an
active influence on and this directly
leads us to something called Limit Break
which is a shared energy bar your whole
group can use but each individual use
will deplete the bar completely and
mostly by filling up the whole three
sections of this bar you need to make
decisions which drop wants to use it
while the melon DPS is the best for
single target damage the range DPS can
use it to
rid of multiple foes it's good against
fights with many ads or in dungeons
tanks will produce a shield on the whole
party that can be used against certain
rate kill mechanics but recent
encounters don't require you to use it
in that way with each bar being filled
to a max capacity of three bars the
power of this Limit Break is increased
and among using it as a healer when
three bars are filled completely you
will raise the whole party with full HP
and MP while also not causing any dying
debuffs
that the standard raise would cause so
this definitely is the most powerful
Limit Break you can make use of even
when two people are dead sparing them
for the raising debuff can easily
compete against a single target Limit
Break of a mellow job so choose wisely
sometimes even a single DPS that is
quite a high amount of DPS can turn out
as a better weapon than the melon Limit
Break what else can be said about
healing oh yes if your tank is a dick
heal him but do it with hate and disgust
and if he over uses your own healing
capabilities just stick to some
communication to lower the size of the
pool packs or that he may use some
defensive coolants with caution and not
mindlessly
as other players demand healers to
always do that appropriately that being
said don't fear healing it's like
choosing a DPS with clicking some other
spells when you're damaging rotation
gets boring or you feel the urge to
cover your group with some rejuvenation
when a blazing Inferno hit them so don't
stress it too much you where the key to
rune and demise but are also able to use
it for earning the glory of victory
while catching in some commendations and
duty finder dailies
the details are complicated like always
but healing in general definitely isn't
so start this journey with all your
heart and try to keep your group alive
at least when they're not falling in
love with too many a wheeze I hope this
video could establish a basic approach
on healing and final fantasy to start
with and if you think healing could be
the perfect role for me check out my
healer job guys linked in the
description that will expand your wisdom
into the specific job battle systems
thank you all for watching thanks a lot
to my patrons and if you would like to
catch me healing up some lazy group
mates visit me on Twitch on Mondays at
8:00 a.m. gmt see you there or in
another video and until then take care
and become the part of the group
all others are looking up to at least
when they need to be raised
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you