hey guys what's up so have you claimed
Julian today how was your first game in
this video I'm going to give tips and
guides on how to play Julian so Julian
is a fighter slash Mage and is quite
versatile in terms of roles he can be
played as a fleeing younger and even
middling Mage in this game I'll be the
off leaner and it looks like we have two
rumors why will you buy roaming boots
Bruno
swim up against you here at bottom knee
at the start of the game level up his
first skill for faster minion wave
clearing it deals high damage and can
hit multiple enemies your first goal is
to reach level 3 because that's when you
can unlock his potential you should
reach it after the second minion leaf
and as much as possible avoid fights
until Level 3.
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quit it
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First Blood
now 11b and this is when the fun starts
sochu has wondered HP but we know he's
in Retreat mode a simple one two three
combo is enough to close the gap and get
the kill
right here
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suddenly appeared out of nowhere to get
out of dangerous spots you can do a 132
combo to activate his Dash and Immunity
and just like that I'm safe again in my
tower this is the build that I've used
in this game I also buy one magic
necklace at the start because he can
consume Mana quite fast magic life still
is needed to recover your HP even if
there are no enemy Heroes nearby
Here Comes hitting fight for the turtle
I use my first skill before coming into
the fight so that I could perform the
remaining combo much faster
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so free is build I added two defense
item that is dependent on the enemy
lineup he needs defense to survive when
his kill is sudden cooldown because he's
single combo will use up all of his
skills remember his passive skill will
only give magic life still if he hits an
enemy hero with his skills and the HP
from concentrated energy helps with his
survivability which is needed in his
playstyle when leaning you can use the
132 combo to clear the minions faster
when the enemy is escaping use the one
two three combo to close the gap and
stop them with enough
when going free turtle still use the 132
combo so that you don't get damage
so in this game I'm using Custom Image
emblem together with the talent in pure
range I used to execute for finishing
the enemy after a combo but you can
replace it with any spell you like you
can use Vengeance for surviving when
your skills are in cooldown or Flicker
and Sprint for Mobility closing in
when doing this combo always follow up
with a Visa there during the scale
animation it will pull the enemy towards
you making it harder to escape
see oh what four
so there's a fight going on in the river
area when playing Julian you should
think ahead of what combo to use before
joining me fight it might be confusing
at first but once you get used to his
style it will be easy one two three is
great for nothing of multiple enemies
and they like to use it if my allies are
near 132 which is Dash immunity is great
for escaping dodging and fearing minion
waves Ooty one is for jungling and
touching up those Heroes without
Mobility
here you see quick damage test on Julian
forced to figure away from a single
combo but the scary part is that I can
repeat the same combo in a matter of
seconds
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right
as you can see I came out with no damage
from that fight it's all because of the
magic lifesteal from his passive and the
item concentrated energy Julian sustain
is pretty amazing because he can get up
to 75 percent Magic lifesteal from his
passive skill alone
initiate Retreat colors
Here Comes Nana and Johnson what they
don't want to fight them head on because
of their CC skills I'll just use the
enhanced second Skillet to escape and
deal damage at the same time
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the damage
I used my first skill head so that I
have fewer skills to cast when the
enemies smile
time so what can I say about Julian it
may look confusing at first but after
several games it becomes easy once
you're familiar with his combos I
suggest you pick a favorite combo and
then start from there once you've
mastered it try alternating with other
combos until you learn all as for his
overall strength I think he's worthy of
being a priority pick he has team fight
skills good 16 no skill cooldown and
high damage his Mobility is a bit low
but if you can pick your fights it won't
be a problem
if you want to counter Julia and radiant
or more works well because all his
enhanced skills have continuous damage
radiant armor will remove a huge part of
its damage because it reduces its damage
taken up to 60 points so do you need
attack speed on Julian it's good but if
you can kill the enemy we just pure
skills attack speed might be a waste
maybe it can work but it's more of a
user preference squishies usually die
with a single basic attack after a combo
but just like any other hero there will
always be a counter you can catch him
easily after his clubs no wait for his
enhanced skill to finish because that's
when his most vulnerable he won't have
and dash or immunity for the next five
to six seconds
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routines
on killing spree
attack the Lord
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attacked
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so what can you say about Julian is he
in hero that's worth Banning let me know
what you guys think in the comment
section that's all for this video stay
safe and thank you for watching
victory